Sphere (Ups)
The sphere is the round primitive (type: "sphere"). Use radius (not size).
Rendering
| Path | Representation |
|---|---|
| Gallery thumbnail | Great circles + latitude wire rings |
| 2D projections | sphereWire SVG paths |
| Flyout XYZ panels | Full-detail wire rings on XY / XZ / YZ |
| WebGL | Shaded mesh + wireframe overlay |
Example node
{ "id": "sphere", "type": "sphere", "pose": { "x": 0, "y": 0.5, "z": 0 }, "radius": 0.55 }
See World model v1 and Renderers.