Forge Universe

Construction realistic demo (Ucr)

Visual root hash Ucr. Open /demos/construction-realistic.html.

Models

Node GLB Source
excavator-real realistic/excavator-realistic.glb OpenGameArt — Excavator (Iacox), terrain stripped + articulation nodes
adt-real realistic/articulated-dump-truck-realistic.glb GetGLB dump truck (jeremy, CC-BY), split into articulated hauler

Scene fixture: assets/scenes/construction-site-realistic.json. Attribution ledger: assets/models/construction/realistic/ATTRIBUTION.md.

Environment

environment.preset: "open-pit-mine" — 1 km deep bowl pit (1 unit = 1 m), spiral haul road (~28 m wide, ~9% grade), rim berms, topsoil ring, and dusty sky. Fleet nodes sit on the pit floor at y: -pitDepth.

Field Default (realistic scene) Meaning
pitDepth 1000 Vertical depth in meters
pitRadius 1400 Rim radius at surface
pitFloorRadius 140 Working floor radius
spiralRamp true Build descending spiral haul road
rampWidth 28 Haul road width (m)
rampGrade 0.09 Road grade (9%)
spiralTurns 3.75 Number of full turns on the ramp

Interaction

Keys Joint
Q / E Excavator boom
Z / X Excavator bucket
← / → ADT steering (rear chassis articulation)
↑ / ↓ ADT dump body

Orbit and zoom with the mouse. Add ?quality=high for shadows.

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